end product/ presentation
Illustration
-of the digital and creative industries
-a range of illustrative organisations with diverse organisational features (purpose, size, and geography)
-job roles within the digital organisation
An introduction
Key terms
-industry/ a particular form or sector of productive work, trade, or manufactory
-sector/a part of a branch of an economy, or of a particular industry or activity/ a broader term/ the sector could be the information, or technology sector
-role/ specific position in a digital organisation
-organisation/ a group of people monitoring their activities with shared goals
Public and private sectors
-Private sector organisations are owned and controlled by individuals. they aim to survive and thrive through making profit
-How to tell the difference/ look for logos and if the sector is owned by the government or not
-Public sector organisations are funded by taxes and are not owned by individuals but instead the government, they aim to provide a public service
-How to tell the difference/ Look for if they have shareholders and if they make a profit
What are digital and creative industries?
-Sub divisions of these can include: advertising, video, music, design, software development, electronic/video publishing, architecture, crafts,
-Manufacturing of electronics, computers, communications
-wholesale of information
-software publishing
-telecommunications
-computer programming
-consulting and related activities
-information service activities
-repair of communication and computing equipment
-publishing activities
-motion pictures, video and television programme production, sound recording and music publishing activities
-television programming and broadcasting
Emerging/growing areas
-fintech
-health tech
-cyber security
-E-commerce
-digital tourism
-gaming
-technology enhanced learning
-digital culture
Cyber security can take down a whole infustructure/ an example of this the cyber attacks that hit universities which would completely take down communication between the teachers and students
digital and creative industry relay on collaboration, For example if someone makes an album and posts it on Spotify. Their will be the art designer, engineer, artists, producer, record label. The release of the album benefits everyone who collaborated in it.
Local and global networks between digital and creative industries
-UNESCO creative cities network/ connects 246 member cities and centres culture and creativity in urban development and sustainability actions
-Digital industries and evolving constantly
-and expanding into new areas
-so its very hard to determine their limits
Supply chains
-A creative supply chain is a set of goods and services that support, at various stages, creative consumption and production. (Greater London Academy, 2019:5)
For example:
In order for YouTube to work you need the designer, coders, digital engineers, content creators, graphics teams, and Google.
This is all needed for one digital and creative organisation to expand and grow in the modern day.
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